Proceedings of the 3rd International Conference on Innovative Research Across Disciplines (ICIRAD 2019)

Developing Storyline for Role-Playing Games Based on Balinese Folklore for Preserving Local Wisdom and Character Education

Authors
Ni Komang Arie Suwastini, Gede Rasben Dantes, I Nyoman Laba Jayanta, Christina Turut Suprihatin
Corresponding Author
Ni Komang Arie Suwastini
Available Online 20 January 2020.
DOI
10.2991/assehr.k.200115.059How to use a DOI?
Keywords
storyline role-playing game, Balinese folklore, local wisdom, character education
Abstract

The present study is focused on building the storyline for the game designed in a Role-Playing-Game that allows players to set the course of their quests. The steps of the research include identifying the Balinese folklore to be included; analyzing of the roles of these characters in the game by using Greimas’ Actantial Scheme; and designing the quests. In the present study, only the pilot storyline was developed, with the tales of I Belog and The Legend of Bali Straight as the base of the story, I Belog as the subject, Tirta Kamandalu as the object, the villagers as the senders and the receivers, Bhagawan Siddhi Mantra as the helper, and Manik Angkeran as the opponent. The prototype storyline emphasizes the reiteration of good deeds and local values performed by the hero during his quest, thus promoting character education among the players intended by this game.

Copyright
© 2020, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

Download article (PDF)

Volume Title
Proceedings of the 3rd International Conference on Innovative Research Across Disciplines (ICIRAD 2019)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
20 January 2020
ISBN
10.2991/assehr.k.200115.059
ISSN
2352-5398
DOI
10.2991/assehr.k.200115.059How to use a DOI?
Copyright
© 2020, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

Cite this article

TY  - CONF
AU  - Ni Komang Arie Suwastini
AU  - Gede Rasben Dantes
AU  - I Nyoman Laba Jayanta
AU  - Christina Turut Suprihatin
PY  - 2020
DA  - 2020/01/20
TI  - Developing Storyline for Role-Playing Games Based on Balinese Folklore for Preserving Local Wisdom and Character Education
BT  - Proceedings of the 3rd International Conference on Innovative Research Across Disciplines (ICIRAD 2019)
PB  - Atlantis Press
SP  - 361
EP  - 366
SN  - 2352-5398
UR  - https://doi.org/10.2991/assehr.k.200115.059
DO  - 10.2991/assehr.k.200115.059
ID  - Suwastini2020
ER  -