Proceedings of the 2nd International Conference on Intelligent Design and Innovative Technology (ICIDIT 2023)

Research on Museum Display Design Based on Immersive Virtual Reality Technology

Authors
Shaowei Liu1, *
1Guangdong University of Science and Technology, Dongguan, China
*Corresponding author. Email: 397252509@qq.com
Corresponding Author
Shaowei Liu
Available Online 10 October 2023.
DOI
10.2991/978-94-6463-266-8_56How to use a DOI?
Keywords
Immersive; Virtual reality technology; Museums; Display Design
Abstract

Immersive “is a term derived from the development of the internet in the new era, meaning to make people focus on the current goal (created by designers) and feel happy and satisfied, while forgetting the real world situation. Immersive virtual reality technology, on the other hand, involves the deep development of virtual technology, allowing the viewer’s various senses to intuitively experience the experiences brought by the content. Therefore, the research on museum display design based on immersive virtual reality technology aims to improve the intelligent construction of museums, strengthen the cultural inheritance and study role of museums, enhance the social value and role of museums, and integrate modern technology into cultural development. By using literature review methods, the theoretical basis required for this study is organized, as well as the design direction for applying virtual reality technology to museum displays. Designing museum display content using virtual reality technology can effectively improve the presentation effect of museum display content, enhance the tourist experience of museum visitors, provide opportunities for dynamic presentation of static displays, and highlight the potential cultural value of museum displays. The research on museum display design based on immersive virtual reality technology has a strong promoting effect on the development of human society and culture, especially in cultural inheritance and study. It can enable experienced individuals immersed in virtual reality technology to deeply experience the stories behind exhibition items, as well as inherit cultural values and national spirit.

Copyright
© 2024 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

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Volume Title
Proceedings of the 2nd International Conference on Intelligent Design and Innovative Technology (ICIDIT 2023)
Series
Atlantis Highlights in Intelligent Systems
Publication Date
10 October 2023
ISBN
10.2991/978-94-6463-266-8_56
ISSN
2589-4919
DOI
10.2991/978-94-6463-266-8_56How to use a DOI?
Copyright
© 2024 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Cite this article

TY  - CONF
AU  - Shaowei Liu
PY  - 2023
DA  - 2023/10/10
TI  - Research on Museum Display Design Based on Immersive Virtual Reality Technology
BT  - Proceedings of the 2nd International Conference on Intelligent Design and Innovative Technology (ICIDIT 2023)
PB  - Atlantis Press
SP  - 508
EP  - 517
SN  - 2589-4919
UR  - https://doi.org/10.2991/978-94-6463-266-8_56
DO  - 10.2991/978-94-6463-266-8_56
ID  - Liu2023
ER  -