Teaching Practice and Exploration of Programming Course Based on Processing Platform
- DOI
- 10.2991/assehr.k.201128.057How to use a DOI?
- Keywords
- digital media art, programming course, programming thinking
- Abstract
Taking programming course, a basic course for digital media art in the context of cooperative education in College of Sino-Korea Multimedia Design of Shanghai University of Engineering Science and Dongseo University of South Korea, as the example, this paper elaborates the way to organize and design teaching knowledge points and cases in each stage through the principle of step-by-step and spiral-ascending in combination with the characteristics and ability of the students of this major. Also, it describes the measures of combining basic teaching with ability training to allow students majoring in art to realize artistic conception preliminarily through programming thinking and programming method.
- Copyright
- © 2020, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Lu Geng PY - 2020 DA - 2020/11/29 TI - Teaching Practice and Exploration of Programming Course Based on Processing Platform BT - Proceedings of the International Conference on Education Studies: Experience and Innovation (ICESEI 2020) PB - Atlantis Press SP - 307 EP - 312 SN - 2352-5398 UR - https://doi.org/10.2991/assehr.k.201128.057 DO - 10.2991/assehr.k.201128.057 ID - Geng2020 ER -