Proceedings of the International Conference on Educational Management and Technology (ICEMT 2022)

Development of Learning Media with Javanese Script Monopoly

Authors
Umu Da’watul Choiro1, *, Khotimatul Qismiyah2, Dias Putri Yuniar3
1Universitas Negeri Malang, Malang, 65145, East Java, Indonesia
2IAINU Tuban, Tuban, East Java, Indonesia
3Trunojoyo University, Bangkalan, East Java, Indonesia
*Corresponding author. Email: umu.choiro.fip@um.ac.id
Corresponding Author
Umu Da’watul Choiro
Available Online 13 February 2023.
DOI
10.2991/978-2-494069-95-4_21How to use a DOI?
Keywords
Learning Media; Javanese Script Monopoly; Reading Skills
Abstract

Javanese language in educational institutions, especially the elementary level, is a local content subject. One of the materials studied in Javanese subjects is Javanese script, with basic competencies in reading and writing. Students on average are not interested in learning Javanese because learning is considered boring, difficult and old fashioned, Learning Media has not been used properly by educators. The formulation of the research problem, how to validate the feasibility of Javanese Script Monopoly for fourth grade students of Elementary School Islam Terpadu Assalafiyyah Pambon? The purpose of this study was to produce a valid Javanese script monopoly to improve reading skills of the fourth grade students of Elementary School Islam Terpadu Assalafiyyah Pambon Brondong Lamongan. This study uses the Research and Development (R&D) method which refers to the 4-D development model which includes 4 stages, namely define, design, develop, and disseminate. However, researchers limit this development research only to the development stage. This study resulted in the validity test of the material expert validator 90% and the media expert validator 85% with an average validation result of 87.5% through the calculation of the percentage of feasibility so that the Javanese Script Monopoly was feasible to use.

Copyright
© 2023 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

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Volume Title
Proceedings of the International Conference on Educational Management and Technology (ICEMT 2022)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
13 February 2023
ISBN
978-2-494069-95-4
ISSN
2352-5398
DOI
10.2991/978-2-494069-95-4_21How to use a DOI?
Copyright
© 2023 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Cite this article

TY  - CONF
AU  - Umu Da’watul Choiro
AU  - Khotimatul Qismiyah
AU  - Dias Putri Yuniar
PY  - 2023
DA  - 2023/02/13
TI  - Development of Learning Media with Javanese Script Monopoly
BT  - Proceedings of the International Conference on Educational Management and Technology (ICEMT 2022)
PB  - Atlantis Press
SP  - 172
EP  - 179
SN  - 2352-5398
UR  - https://doi.org/10.2991/978-2-494069-95-4_21
DO  - 10.2991/978-2-494069-95-4_21
ID  - Choiro2023
ER  -