Design of Virtual Physics Laboratory Based on STEAM Education
- DOI
- 10.2991/assehr.k.200401.006How to use a DOI?
- Keywords
- STEAM education, virtual technology, Physics experiment
- Abstract
Virtual reality is a new emerging sophisticated technology which can enable human to feel an object without a real touching. Physics experiments are the most visual and intuitive way for students to study physics, and are the best way to stimulate students’ interest in Physics. We have applied Virtual Reality technology to build a Physic laboratory based on STEAM concept, which is a new educational concept that integrates multiple disciplines. Therefore, the combination of STEAM education with virtual Physics experiments enables students to conduct experimental operations at different levels and at different times, thereby improving students’ knowledge learning ability and practical operation level, and promoting students’ abilities and literacy.
- Copyright
- © 2020, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Yulong Bai AU - Dianfei Peng AU - Jie Yang PY - 2020 DA - 2020/04/06 TI - Design of Virtual Physics Laboratory Based on STEAM Education BT - Proceedings of the International Conference on Education, Economics and Information Management (ICEEIM 2019) PB - Atlantis Press SP - 18 EP - 21 SN - 2352-5398 UR - https://doi.org/10.2991/assehr.k.200401.006 DO - 10.2991/assehr.k.200401.006 ID - Bai2020 ER -