Proceedings of the International Conference on Economics, Business, Social, and Humanities (ICEBSH 2021)

The Design Studies of Living Environment Board Game “Earth Plan”

Authors
Revica Zora Vadeli, Kurnia Setiawan, Herlina Kartaadmaja
Corresponding Author
Kurnia Setiawan
Available Online 8 August 2021.
DOI
10.2991/assehr.k.210805.098How to use a DOI?
Keywords
Board game, Living Environment, Education, Playing
Abstract

There are many issues about our environments. Indirectly, we are also among the people who contribute to the environmental damage. The author wants to introduce and educate environmental problems that are currently occurring through a game approach. This research was qualitative. The research object was the design of the environmental board game “Earth Plan”. The research used a design methodology: Target Audience, Key Facts, Creative Strategies and Concepts, Results. The data collection methods used were literature study and interviews accompanied by a SWOT analysis. The design of the Board Game consisted of; board games, characters, game cards (chance cards, question cards and character cards), board game packs, pawns or game pieces. The board game design was made with the environmental theme concerning 3 important points by the Eco Spirit Center, such as 3 pillars (economic, social, ecological imbalance). As a solution, creative strategies with the concept of natural harmony and ecological conversion were used. The environmental board game design “Earth Plan” included board games, characters, cards, packaging and supporting media. Through the board game “Earth Plan”. it is expected that it can provide education about the environment in playing and learning activities.

Copyright
© 2021, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

Download article (PDF)

Volume Title
Proceedings of the International Conference on Economics, Business, Social, and Humanities (ICEBSH 2021)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
8 August 2021
ISBN
978-94-6239-413-1
ISSN
2352-5398
DOI
10.2991/assehr.k.210805.098How to use a DOI?
Copyright
© 2021, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

Cite this article

TY  - CONF
AU  - Revica Zora Vadeli
AU  - Kurnia Setiawan
AU  - Herlina Kartaadmaja
PY  - 2021
DA  - 2021/08/08
TI  - The Design Studies of Living Environment Board Game “Earth Plan”
BT  - Proceedings of the International Conference on Economics, Business, Social, and Humanities (ICEBSH 2021)
PB  - Atlantis Press
SP  - 623
EP  - 629
SN  - 2352-5398
UR  - https://doi.org/10.2991/assehr.k.210805.098
DO  - 10.2991/assehr.k.210805.098
ID  - Vadeli2021
ER  -