The Development of GEOMIK: Digital Comic as a Media for Geography Learning in Class XI
- DOI
- 10.2991/assehr.k.220129.060How to use a DOI?
- Keywords
- digital comic; effectiveness; feasibility; learning media; natural resources
- Abstract
The purpose of this study was to see if: (1) Feasibility of GEOMIK, assessed by media experts, content experts, and students, (2) Improvement of student learning outcome by using GEOMIK, and (3) Effectiveness of GEOMIK in improving student learning outcome. Subjecting 60 students at senior high school (SMA) Negeri 1 Kretek, this research uses the R&D research method by Borg & Gall and questionnaires as the research instruments. The results of the study by using descriptive analysis and Independent t-Test analysis, as the data analysis technique, indicate that: (1) the feasibility assessment of learning media from: (a) media expert and content expert get a mean score of 3.6 (very feasible), (b) student trials in the experimental class get a mean score of 3.8 (very feasible category), (2) Increasing the score of learning outcome obtained by the control class by 12.12% and the experimental class by 37.28%, (3) Results of the t-test obtained by the F test show a score of 0.399 and a sig of 0.530, it can conclude that GEOMIK is effective in improving the student learning outcomes.
- Copyright
- © 2022 The Authors. Published by Atlantis Press SARL.
- Open Access
- This is an open access article under the CC BY-NC license.
Cite this article
TY - CONF AU - Evangelia Tuko AU - Bambang Syaeful Hadi PY - 2022 DA - 2022/01/31 TI - The Development of GEOMIK: Digital Comic as a Media for Geography Learning in Class XI BT - Proceedings of the 5th International Conference on Current Issues in Education (ICCIE 2021) PB - Atlantis Press SP - 329 EP - 334 SN - 2352-5398 UR - https://doi.org/10.2991/assehr.k.220129.060 DO - 10.2991/assehr.k.220129.060 ID - Tuko2022 ER -