Design and Research of Virtual Disassembly System for Aircraft Landing Gear
Authors
Tongqiang Liu, Minye Chen, Yuan Wang
Corresponding Author
Tongqiang Liu
Available Online July 2016.
- DOI
- 10.2991/iccia-17.2017.155How to use a DOI?
- Keywords
- Landing gear, virtual maintenance, Unity 3D, 3DMAX.
- Abstract
Taking the aircraft landing gear as the research object, using 3DMAX to create the aircraft landing gear model, using Unity 3D engine tool to create a virtual maintenance environment, the development of landing gear virtual disassembly system. Compared with the traditional maintenance, virtual maintenance system can avoid the physical operation risk, break the time and space constraints, can be repeated teaching and training, for reducing costs, improve efficiency and vivid teaching is of great significance.
- Copyright
- © 2017, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Tongqiang Liu AU - Minye Chen AU - Yuan Wang PY - 2016/07 DA - 2016/07 TI - Design and Research of Virtual Disassembly System for Aircraft Landing Gear BT - Proceedings of the 2nd International Conference on Computer Engineering, Information Science & Application Technology (ICCIA 2017) PB - Atlantis Press SP - 888 EP - 892 SN - 2352-538X UR - https://doi.org/10.2991/iccia-17.2017.155 DO - 10.2991/iccia-17.2017.155 ID - Liu2016/07 ER -