Mobile Learning Design for Sight Reading
- DOI
- 10.2991/assehr.k.210203.015How to use a DOI?
- Keywords
- m-learning, sight-reading, musescore
- Abstract
Multimedia is developing in education, one of which uses mobile learning (m-learning) to expand learning in the classroom into everyday’s life. This study aims to apply sight reading learning by using Musescore that can be accessed on smartphones. The target of this research is music students This study uses a developmental research method. Data was collected through visual analysis, literature study, and interviews then selecting and designing m-learning. The material is taken from the book Solfège des solfèges by Adolphe Danhauser which will be transcribed into Musescore to access with a smartphone. This application expected to train and help students in sight reading both in the classroom and in everyday’s life.
- Copyright
- © 2021, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Maria Theresia Lintang Larasati AU - Yudi Sukmayadi PY - 2021 DA - 2021/02/04 TI - Mobile Learning Design for Sight Reading BT - Proceedings of the 3rd International Conference on Arts and Design Education (ICADE 2020) PB - Atlantis Press SP - 70 EP - 73 SN - 2352-5398 UR - https://doi.org/10.2991/assehr.k.210203.015 DO - 10.2991/assehr.k.210203.015 ID - Larasati2021 ER -