Learning Content Development in Modeling Creative Industry Objects Using Real Function Formulas Supported with Maple
- DOI
- 10.2991/acsr.k.220202.027How to use a DOI?
- Keywords
- Development; Learning content; Modeling; Creative object; Equation formulas; Maple software
- Abstract
Creative industries are a national strategic commodity to support international marketing. For this reason, modeling creative industry objects are essential for resulting in various shapes and features of the goods. This paper presents to develop learning content in modeling creative goods supported with the Maple software. The study method uses development research with stages as follows: (a) Instructional contents design in constructing creative objects; (b) representation techniques and evaluation of graphics for modeling the creative items; (c) Construction steps and simulation to realize the required outcomes. It founds some instructional materials and analytical formulas to motivate students to create, work and evaluate the modeling processes and results of the creative goods. The use of Maple can help them to ensure their achievements and success in presenting graphs and the simulation process. This study contributes to students recognizing and implementing mathematics formulas in modeling creative industry objects using Maple.
- Copyright
- © 2022 The Authors. Published by Atlantis Press International B.V.
- Open Access
- This is an open access article under the CC BY-NC license.
Cite this article
TY - CONF AU - Kusno AU - Bagus Juliyanto AU - Kiswara Agung Santoso PY - 2022 DA - 2022/02/08 TI - Learning Content Development in Modeling Creative Industry Objects Using Real Function Formulas Supported with Maple BT - Proceedings of the International Conference on Mathematics, Geometry, Statistics, and Computation (IC-MaGeStiC 2021) PB - Atlantis Press SP - 140 EP - 145 SN - 2352-538X UR - https://doi.org/10.2991/acsr.k.220202.027 DO - 10.2991/acsr.k.220202.027 ID - 2022 ER -