Proceedings of the International Scientific Conference “Digitalization of Education: History, Trends and Prospects” (DETP 2020)

Plot-Didactic Game System Design in the Formation of a Digital Footprint in Preschool Children Career Guidance Based on Gamification

Authors
N.V. Ivanova, M.A. Vinogradova
Corresponding Author
N.V. Ivanova
Available Online 13 May 2020.
DOI
10.2991/assehr.k.200509.151How to use a DOI?
Keywords
gamification, preschooler career guidance, plot-didactic game, digital footprint
Abstract

The article considers theoretical approaches to introducing preschoolers to adult work and analyses the concept and technologies of preschool career guidance. It proves the effectiveness of gamification in preschool children career guidance as a modern trend of involving children in educational process through the game. The system of plot-didactic games in the format of computer games, developed on the basis of the principles of contextuality, motivation, gradual meaningful complication and differentiation, has become a substantive foundation for digital footprint forming process in preschool children career guidance through gamification tools. Auto control used as the main gamification mechanism, includes the following sequential steps: involvement (motivation) - feedback - meeting the needs - a new system of goals - moving to a new level of professional self-determination. The article also describes the algorithm and the model of the digital space content of preschool career guidance, and presents the results of the plot-didactic games testing at the diagnostic stage.

Copyright
© 2020, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

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Volume Title
Proceedings of the International Scientific Conference “Digitalization of Education: History, Trends and Prospects” (DETP 2020)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
13 May 2020
ISBN
978-94-6252-965-6
ISSN
2352-5398
DOI
10.2991/assehr.k.200509.151How to use a DOI?
Copyright
© 2020, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

Cite this article

TY  - CONF
AU  - N.V. Ivanova
AU  - M.A. Vinogradova
PY  - 2020
DA  - 2020/05/13
TI  - Plot-Didactic Game System Design in the Formation of a Digital Footprint in Preschool Children Career Guidance Based on Gamification
BT  - Proceedings of the International Scientific Conference “Digitalization of Education: History, Trends and Prospects” (DETP 2020)
PB  - Atlantis Press
SP  - 850
EP  - 858
SN  - 2352-5398
UR  - https://doi.org/10.2991/assehr.k.200509.151
DO  - 10.2991/assehr.k.200509.151
ID  - Ivanova2020
ER  -