Proceedings of the 2022 2nd International Conference on Computer Technology and Media Convergence Design (CTMCD 2022)

Research on Interactive Visual Experience Design of Intangible Cultural Heritage Based on VR Technology

Authors
Xiaoyun He1, *
1Jiangxi Vocational Technical College of Industry and Trade, Nanchang, 330038, Jiangxi, China
*Corresponding author. Email: zhc451010@163.com
Corresponding Author
Xiaoyun He
Available Online 17 December 2022.
DOI
10.2991/978-94-6463-046-6_15How to use a DOI?
Keywords
VR Technology; Interactive; Intangible Cultural Heritage Visual Experience; Design
Abstract

Under the background of the rise of the intangible cultural heritage industry, it is necessary to fully combine the virtual reality technology to improve the vision of the interactive intangible cultural heritage. Using VR technology can enhance the visualization of intangible cultural heritage visual model, according to the design requirements of interactive intangible cultural heritage vision, virtual reality technology adopts system integration technology to collect data information in interactive intangible cultural heritage vision and key models, in order to improve the experience of interactive intangible cultural heritage. System integration technology mainly includes data synchronization, data calibration, data conversion, data management, data synthesis, etc. The main purpose of this paper is to study the application of VR technology to provide multiple development paths for the interactive intangible cultural heritage visual experience, and to create a high-quality visual experience for the intangible cultural heritage through the flexible design.

Copyright
© 2023 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

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Volume Title
Proceedings of the 2022 2nd International Conference on Computer Technology and Media Convergence Design (CTMCD 2022)
Series
Advances in Computer Science Research
Publication Date
17 December 2022
ISBN
978-94-6463-046-6
ISSN
2352-538X
DOI
10.2991/978-94-6463-046-6_15How to use a DOI?
Copyright
© 2023 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Cite this article

TY  - CONF
AU  - Xiaoyun He
PY  - 2022
DA  - 2022/12/17
TI  - Research on Interactive Visual Experience Design of Intangible Cultural Heritage Based on VR Technology
BT  - Proceedings of the 2022 2nd International Conference on Computer Technology and Media Convergence Design (CTMCD 2022)
PB  - Atlantis Press
SP  - 119
EP  - 125
SN  - 2352-538X
UR  - https://doi.org/10.2991/978-94-6463-046-6_15
DO  - 10.2991/978-94-6463-046-6_15
ID  - He2022
ER  -