Implementation Research on Internet Plus VR in Higher Art Education Talent Cultivation
Authors
Ziwei Zhou, Xueguang Zhou
Corresponding Author
Ziwei Zhou
Available Online July 2017.
- DOI
- 10.2991/cetcu-17.2017.44How to use a DOI?
- Keywords
- Internet plus; Virtual Reality; higher art education;training purpose; tech and art fusion
- Abstract
To explore the opportunity and challenge the internet plus VR bring with, this paper studies from 3 aspects of talent training purpose improvement, training mode reforming and training program reconstitution, and gives related analysis, suggestion and program.
- Copyright
- © 2017, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Ziwei Zhou AU - Xueguang Zhou PY - 2017/07 DA - 2017/07 TI - Implementation Research on Internet Plus VR in Higher Art Education Talent Cultivation BT - Proceedings of the 2017 3rd Conference on Education and Teaching in Colleges and Universities (CETCU 2017) PB - Atlantis Press SP - 178 EP - 181 SN - 2352-5398 UR - https://doi.org/10.2991/cetcu-17.2017.44 DO - 10.2991/cetcu-17.2017.44 ID - Zhou2017/07 ER -