Research of Ontology based Battlefield Scenario Generation Systems
- DOI
- 10.2991/aiie-16.2016.90How to use a DOI?
- Keywords
- component; battlefield ontology; performance evaluation object; METT-TC; battlefield ontology based on METT-TC (BOMT); ontology-based battlefield scenario generation system (OBSG System)
- Abstract
In battlefield, it is very difficult to consider all conditions such as various battlefield environments & factors. Thus, Friendly forces should satisfy battle tactics, weapon systems and other multiple conditions by responding immediately to battlefield situations. Therefore, in order to suggest the most optimal scenario for current situations, our forces maintain current strengths at the time and require research that can propose a tactic to win the war. In this paper, various situations, spasmodic fighting, and objects with specific performances that can happen in battlefield set up the Battlefield Ontology based on METT-TC (BOMT). Hereupon, we suggest creating an Ontology-based Battlefield Scenario Generation System (OBSG System) that can minimize the damage of our forces and make an optimal decision.
- Copyright
- © 2016, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Dongsu Jeong AU - Dohyun Kim AU - Yoonho Seo PY - 2016/11 DA - 2016/11 TI - Research of Ontology based Battlefield Scenario Generation Systems BT - Proceedings of the 2016 2nd International Conference on Artificial Intelligence and Industrial Engineering (AIIE 2016) PB - Atlantis Press SP - 393 EP - 396 SN - 1951-6851 UR - https://doi.org/10.2991/aiie-16.2016.90 DO - 10.2991/aiie-16.2016.90 ID - Jeong2016/11 ER -